Paper Maps from 80s-90s
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- Keighn
- Stop posting already --;
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Paper Maps from 80s-90s
I'm considering changing some of my old maps into euo maps. Most of the rpg element I'll just have to take out since I just can't possible do various things I want to due to piss poor programming skills (ah the fine art of face to face rpgs is lost when it comes into the technological age).
Anyways here's Some stuff I'm considering working with (I won't bother with story background or room descriptions atm.
Partial finished Volcanic City
Vermoc House
Vent Shafts Lvl 1
Unnamed village (Ultima 3 inspiration)
Major Section of Town of the Dead
Town of Isianto
Fallow Marsh?
Warden's Hill
Lair of the Zombie Master
The Dungeon
Keep's Tavern
TarnsKeep (unfinished)
Random Generation of a Sector of Darkwood Forest
Gilderon Sector A-1-a05
Gilderon Sector A (000 point)
Ruined Sector, Old Widow's house, Warehouse, Moss Guild, Punk Hold, Thieve's Den, Cave of Mad Warrior
Random Generation of Poor Pits
Palisade Town in Forest of Doom
Cavernous Spiral Staircase Beneath Keep
Ruined Library of Silver Star
More Buildings in Keep (cathedral, Inn, Bar, Equipment Shop)
Dread Caverns lvl 1
Dread Cavern lvl 2
Island Caves
Haunted Keep
Haunted Keep Caverns
Halls of Zaber Bone
Hall of Heroes
Guild house Basement
Graveyard on the Hill
Grand Duchy AD 1589
Gildson Roof & Attic
Gildson Manor Lvl 1
Gildson Manor lvl 2
Giant Territory
Dungeon of Chaos Lvl 1 East
Dungeon of Chaos Lvl 1 West
Dungeon of Chaos Lvl 2
Dungeon of Chaos Lvl 3
Dungeon of Chaos Lvl 4
Dungeon of Chaos Lvl 5
Dungeon of Chaos Lvl 6-9
Mish Mash Area Roughdraft
Dark ville House
Crypt Entrance
City of Dead Sewers
Church Dungeon
Dark Dwarves Caves 1
Dark Dwarves Caves 2
Some Buildings in Darkwood
Darkwood Barhouse
Arena, Mill, Dungeon beneath Mill
Arena of Illusion + Tower
Arena of Illusion Dungeons
Amshar's Southwest Tower
Amshar's Southeast Tower
Amshar's Northwest Tower
Amshar's Northeast Tower
Amshar's Fortress lvl 1
Amshar's Fortress Lvl 2
Amshar's Fortress Lvl 3
Amshar's Fortrewss - Dungeon/Prison
Amshar's Central Towers / Pyramid
Amshar's Central Tower Entrance + Link to Side Towers
Amshar's Fortress in Acheron (Thuldanin Block)
Darkville 01a
More Keep Buildings + Warehouse
I'll post the rest later if I can find them. They're not on photobucket so I don't know exactly where. These were scanned 8 years ago I think or more; thus the poor picture quality.
Anyways here's Some stuff I'm considering working with (I won't bother with story background or room descriptions atm.
Partial finished Volcanic City
Vermoc House
Vent Shafts Lvl 1
Unnamed village (Ultima 3 inspiration)
Major Section of Town of the Dead
Town of Isianto
Fallow Marsh?
Warden's Hill
Lair of the Zombie Master
The Dungeon
Keep's Tavern
TarnsKeep (unfinished)
Random Generation of a Sector of Darkwood Forest
Gilderon Sector A-1-a05
Gilderon Sector A (000 point)
Ruined Sector, Old Widow's house, Warehouse, Moss Guild, Punk Hold, Thieve's Den, Cave of Mad Warrior
Random Generation of Poor Pits
Palisade Town in Forest of Doom
Cavernous Spiral Staircase Beneath Keep
Ruined Library of Silver Star
More Buildings in Keep (cathedral, Inn, Bar, Equipment Shop)
Dread Caverns lvl 1
Dread Cavern lvl 2
Island Caves
Haunted Keep
Haunted Keep Caverns
Halls of Zaber Bone
Hall of Heroes
Guild house Basement
Graveyard on the Hill
Grand Duchy AD 1589
Gildson Roof & Attic
Gildson Manor Lvl 1
Gildson Manor lvl 2
Giant Territory
Dungeon of Chaos Lvl 1 East
Dungeon of Chaos Lvl 1 West
Dungeon of Chaos Lvl 2
Dungeon of Chaos Lvl 3
Dungeon of Chaos Lvl 4
Dungeon of Chaos Lvl 5
Dungeon of Chaos Lvl 6-9
Mish Mash Area Roughdraft
Dark ville House
Crypt Entrance
City of Dead Sewers
Church Dungeon
Dark Dwarves Caves 1
Dark Dwarves Caves 2
Some Buildings in Darkwood
Darkwood Barhouse
Arena, Mill, Dungeon beneath Mill
Arena of Illusion + Tower
Arena of Illusion Dungeons
Amshar's Southwest Tower
Amshar's Southeast Tower
Amshar's Northwest Tower
Amshar's Northeast Tower
Amshar's Fortress lvl 1
Amshar's Fortress Lvl 2
Amshar's Fortress Lvl 3
Amshar's Fortrewss - Dungeon/Prison
Amshar's Central Towers / Pyramid
Amshar's Central Tower Entrance + Link to Side Towers
Amshar's Fortress in Acheron (Thuldanin Block)
Darkville 01a
More Keep Buildings + Warehouse
I'll post the rest later if I can find them. They're not on photobucket so I don't know exactly where. These were scanned 8 years ago I think or more; thus the poor picture quality.
ZUPS!!!!
- Grunkk
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Re: Paper Maps from 80s-90s
My scrolling finger hurts..
Some of them look like they would be awesome additions to EUO though, especially that volcanic thing (Put it somewhere on the Maeondir mountain?)
Some of them look like they would be awesome additions to EUO though, especially that volcanic thing (Put it somewhere on the Maeondir mountain?)
On a search to find the meaning of life... Oh wait, to get to level 450!
- Keighn
- Stop posting already --;
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- Joined: Sat Jun 26, 2004 10:13 am
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Re: Paper Maps from 80s-90s
Noted to self about dwarven kingdoms and geomorphic dungeons (better than attempting a tesseract although, you'd be surprised about using geomorphic maps in a tesseract world or map. Anyways, I might start some transforming to euo tiles, alghough how I rotate a map/geormoph in maped would be an utter pain.
I'm always interested in geomorphs. Recently I went through my archives of scans and pdfs and worked to fix these up as best as possible. I don't have the patience to actually redo them, although I'm thinking about it:
From DL03
From DL04
Dwarven Kingdoms of Krynn:
Tales of the Lance:
& From someone on one of the sites I frequent who does excellent mapwork:
I'm always interested in geomorphs. Recently I went through my archives of scans and pdfs and worked to fix these up as best as possible. I don't have the patience to actually redo them, although I'm thinking about it:
From DL03
From DL04
Dwarven Kingdoms of Krynn:
Tales of the Lance:
& From someone on one of the sites I frequent who does excellent mapwork:
eldersphinx wrote:Wow, someone's still interested in these? Good times.
Fortunately, my hard drive is like a rat trap.
(As an aside, the lack of Small Park and City Wall Components blocks was mostly due to my inability to draw the pebbling, water ripples and irregular pathways in those two maps - limitations of my map-drawing software...)
Last edited by Keighn on Wed Apr 24, 2013 10:06 pm, edited 1 time in total.
- Keighn
- Stop posting already --;
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Re: Paper Maps from 80s-90s
Typically you use a geomorph by rolling randomly on your dice. I mark each one with a N, S, E, W position or 1, 2, 3, 4 then roll a 20-sided dice (1-5 = 1, 6-10 = 2, 11-15 = 3, and 16-20 = 4) The number which is rolled is the where the rotation faces in the north position (on top). I'll have to go into the modules and see what the number indicate in the maps. For random possibilities geomorphs are great fun.
Re: Paper Maps from 80s-90s
"Unnamed Village" and "Town of Isianto" look like they would make good inspiration for new towns (or town-based dungeons). The maps from the other gaming systems are cool but somehow they seem a little too rigid.
- Keighn
- Stop posting already --;
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Re: Paper Maps from 80s-90s
Unnamed village was a ultima 3 inspiration. For many years I never finished it and it was a lot smaller. Then I got the bug up my ass to finish it some 10 years later (1998 I think). Yeah, the geomorphs doo look weird. But I just might try to convert the blocks into euo format. My reasoning is that perhaps someday random dungeon algorithms just might come into play in euo more easily. This might help with the weekly ladder dungeons if those are changed or something else. I remember when egg wanted random ruins in digable mines to be uncovered and I thought that would be cool. I'm hoping those come back but in a different format... like say 1 mine that can be dug to deep earth (underworld). I have so many ideas it becomes almost as bad as my PnP days.
- ParadoxOfChoice
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Re: Paper Maps from 80s-90s
So the thing is... ...
This is badass.
An impressive amount of work to say the least.
Gildson Manor level 1 and 2 are crazy.
The way you have the levels of the Amshar towers drawn out is cool.
Dread caverns is awesome (though I don't think it'd translate to euo unless it was on a 300x300 map)
Dwarf Cave looks like it took forever with the way you have the walls drawn, but it looks great.
I Can't pick a favorite, there's too many good ones.
This is badass.
An impressive amount of work to say the least.
Gildson Manor level 1 and 2 are crazy.
The way you have the levels of the Amshar towers drawn out is cool.
Dread caverns is awesome (though I don't think it'd translate to euo unless it was on a 300x300 map)
Dwarf Cave looks like it took forever with the way you have the walls drawn, but it looks great.
I Can't pick a favorite, there's too many good ones.
Re: Paper Maps from 80s-90s
I thought this thread had disappeared but I was looking in wrong forum.
agreed, best thread
agreed, best thread
- Keighn
- Stop posting already --;
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- Joined: Sat Jun 26, 2004 10:13 am
- Location: Hey.... pssttt Back in Orgeon
Re: Paper Maps from 80s-90s
Drawing weird maps back then was a huge hobby. I had the problem of wanting to fill in all the spaces. On some of the old cartographer threads and fellows I know that do computer drawn maps with gimp, photoshop, and countless other programs they realize that not every bit of space needs to be like that. Ah, this was pure 80s inspiration on a lot of those and from computer games. Think back to say wizardry, Might and magic, Bard's tale (huge inspiration), and others.
I'm kind of sad as all the digital stuff I deleted because I thought my dumb ass Christian dream of the Holy spirit told me to delete everything. Curse the highs of something new and the destruction of lifes work. The good news... back in Oregon maybe much of the works is still there on old CDs and if I'm lucky the rust bucket computer if it works. I'm going back to Oregon to help my folks and sort out some tribal business, get new ID, etc... on June 3rd to September 16 (alas.. no internet there but I need to keep my mind focused on clearing the field and attending my sister's wedding).
Other news... all my hard copies of ink/pencil to paper are there. So not permanently lost. I'm also working on getting my own house or renters assistance. AS of now I'm just a hobo/freeloader that is technically "homeless" or not as I do pay rent to my brother (or should I say his wife). I get a place of my own I can have all my hard copies, decent internet, and free time to work on anything. The tribal renters assisstance will be helpful.
But GOD DAMN THAT STUPID DREAM!!! Why oh why do I do such retarded things at times. IT will take me a long time to recover from that. And you know.. those dragon-men lizard men were practically finished too... bah......
I'm kind of sad as all the digital stuff I deleted because I thought my dumb ass Christian dream of the Holy spirit told me to delete everything. Curse the highs of something new and the destruction of lifes work. The good news... back in Oregon maybe much of the works is still there on old CDs and if I'm lucky the rust bucket computer if it works. I'm going back to Oregon to help my folks and sort out some tribal business, get new ID, etc... on June 3rd to September 16 (alas.. no internet there but I need to keep my mind focused on clearing the field and attending my sister's wedding).
Other news... all my hard copies of ink/pencil to paper are there. So not permanently lost. I'm also working on getting my own house or renters assistance. AS of now I'm just a hobo/freeloader that is technically "homeless" or not as I do pay rent to my brother (or should I say his wife). I get a place of my own I can have all my hard copies, decent internet, and free time to work on anything. The tribal renters assisstance will be helpful.
But GOD DAMN THAT STUPID DREAM!!! Why oh why do I do such retarded things at times. IT will take me a long time to recover from that. And you know.. those dragon-men lizard men were practically finished too... bah......