Official alpha server thread

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eggmceye
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Re: alpha server - now testing dwarves, undead, golems

Post by eggmceye »

that only happened because chesterhill and all those usless maps like halls have been removed
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Re: alpha server - now testing dwarves, undead, golems

Post by xShawtyx »

Ah, what about the white stone bit? Maybe change it so that when you use the white stone it takes you to Nord? I am assuming since that area got removed that's why it drowns you.
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Re: alpha server - now testing dwarves, undead, golems

Post by eggmceye »

think abt it, it isn't necessary
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Re: alpha server - now testing dwarves, undead, golems

Post by JadKni »

Golems are hella boring. Letting them change their body material would make them at least somewhat interesting I guess, maybe let them Enchant their cores for other boosts, like getting a chance to do extra effects on hits like monk aspects. I'm only just finishing Izumi on mine but so far it's insanely dull.
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Re: alpha server - now testing dwarves, undead, golems

Post by Rufio »

You should update the server again so all the gear and stuff in our houses that we have found recently are on there, i was inbetween classes so i didnt have anything xD
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Re: alpha server - now testing dwarves, undead, golems

Post by Keighn »

Wouldn't it just be easier to find new items on that server?
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Re: Bugs Thread - kinda updated feb 2010

Post by Keighn »

golem players an be raised with AC spell on alpha.
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Re: alpha server - now testing dwarves, undead, golems

Post by Grunkk »

So what's the dealio, when're these classes comming into reg?
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Re: alpha server - now testing dwarves, undead, golems

Post by Keighn »

JadKni wrote:Golems are hella boring. Letting them change their body material would make them at least somewhat interesting I guess, maybe let them Enchant their cores for other boosts, like getting a chance to do extra effects on hits like monk aspects. I'm only just finishing Izumi on mine but so far it's insanely dull.
Golem monks. Heh, I haven't tried that.
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Re: alpha server - now testing dwarves, undead, golems

Post by Shanjaisolen »

Also, if golems can't drink potions then they shouldn't drink fountains, unless someone puts beer on them of course xD
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Re: alpha server - now testing dwarves, undead, golems

Post by Keighn »

But they don't drink them. They just bath in them like when you dip a sword.
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Re: alpha server - now testing dwarves, undead, golems

Post by Shanjaisolen »

And what about bad breath? Do even golems breath?

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Re: alpha server - now testing dwarves, undead, golems

Post by Keighn »

There's been lore about golems and breathe attacks (esp in D&D). The Golem from Jewish lore often had a sacred scroll placed in its mouth for activation and commands. Flesh golems must have bad breath.. their nearly dead after all.
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Re: alpha server - now testing dwarves, undead, golems

Post by Grunkk »

they're Flesh golems, not Zombie golems. imo if they creator used rotting flesh to create his monster, it would fall to bits as soon as it was hit.
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Re: alpha server - now testing dwarves, undead, golems

Post by Keighn »

And you've never had bad breath? Come on they don't brush their damn mouths. They're a bacteria party fiesta extravaganza!
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Re: alpha server - now testing dwarves, undead, golems

Post by Grunkk »

Well if you were a monster that virtually lives forever, you'd take care of your teeth, you only get one set!
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Re: alpha server - now testing dwarves, undead, golems

Post by eggmceye »

so what's the verdict on skeletuns?
golem seem like a bit of a write off
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Re: alpha server - now testing dwarves, undead, golems

Post by Aerie »

awesomeness and sexy. i want it in game already
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Re: alpha server - now testing dwarves, undead, golems

Post by eggmceye »

insightful :roll:
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Re: alpha server - now testing dwarves, undead, golems

Post by Aerie »

The only thing I would change about them is the MR. Everyone is going to want to be it because of the 2x mr. I'd change it to +15% like dracs, or +20% to be a little different. not x2 though.
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