Sprites & Tiles, Recolored & Modified

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Re: Sprites & Tiles, Recolored & Modified

Postby Keighn » Sat Jul 10, 2010 3:33 pm

I tried to download the tiles in the initial post and it says not found. Anyone else having a hard time getting these? Dshadowplay still around?
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Re: Sprites & Tiles, Recolored & Modified

Postby LordMortiferus » Sun Jul 11, 2010 4:51 am

Keighn wrote:I tried to download the tiles in the initial post and it says not found. Anyone else having a hard time getting these? Dshadowplay still around?


Dshadowplay aka Bozel on reg changed his merchant name to GOODBYE couple of weeks ago and sold his stuff for only a few gold pieces, so i guess he has quit playing for now.
Anyways the downloads worked for me and i created a backup at drop.io:
http://drop.io/bozeleuo (you will need 7zip to decompress the files ... maybe winrar does the job aswell)

Give it a try ... if you have problems with this as well sent me a pm and I will sent you an email with the stuff.
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Re: Sprites & Tiles, Recolored & Modified

Postby Keighn » Sun Jul 11, 2010 5:05 am

That's sad that he left. Evidentally, some people critized so harshly and poor choice of words that he tossed in his hat. To those that did, maybe you should take up the brush or effort before spouting off your big mouth. Sure may were just recolored but he was putting an effort into something besides just playing. I can't say I have the programs to tint mobs like he did and certainly not the patiences to do it by hand.
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Re: Sprites & Tiles, Recolored & Modified

Postby Keighn » Sun Jul 11, 2010 5:29 am

That file was the terrain many thanks. Do you have the back up for the 16x16 and 32x32 mob tiles Dshadowplay posted?

Edit---
I got em now. Seems my DL manager was messed up a few days ago.
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Re: Sprites & Tiles, Recolored & Modified

Postby dshadowplay » Sat Jul 31, 2010 7:23 pm

Oh yea i'm ghosty now, bah bye folks! But don't worry ... I'll be back
the governator.JPG
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Re: Sprites & Tiles, Recolored & Modified

Postby Keighn » Sat Jul 31, 2010 11:04 pm

Its good that you'll be back.
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Re: Sprites & Tiles, Recolored & Modified

Postby CIAassassin » Tue Feb 21, 2012 7:38 am

Thread revival. Ive been working on these all morning. Row by Row, Lucern hammer flipped and angled a bit, Mirror. I don't like these at all, they look like sharp shovels. Was going for a Orcs Must Die bladestaff look. I took the staff and the hally head and mirrored it across for a shieldstaff. I'm not a fan of either of them, but I like the crystal on the shield than the solid metal. I think my next one will be more of a staff with a magic conduit in the center that emanates a shield.
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Re: Sprites & Tiles, Recolored & Modified

Postby 1[WoWz] » Sat Nov 10, 2012 12:47 pm

I've never really messed around with sprites before. I had an idea for ride-able dragon pets so I thought I'd try to make a sprite for it. Pretty much combined the unused drake mount with a white dragon and it came out like this. Someone should improve this LAUGHING OUT LOUD LIKE A MORON.

dragonmount.png


Here is copypasta from the ideas thread:
1[WoWz] wrote:Here are my ideas on pets:

-Make dragon pets rideable if the player has 100 taming (this way you can direct where your pet goes so it doesn't wander off and get you killed by luring).
-When you are using your dragon mount, your hp and dragon's hp are added together (both pet and owner are killed if HP reaches 0).
-The dragon can cast spells like normal and make normal melee attacks.
-Flying will be disabled so players cannot access certain parts of maps.
-A dragon mount shouldn't take damage from lava or swamps.
-A special attack should be made for pvp to demount players and for jousting purposes (this will make it fair to players that don't want to use pets).
-Stealth and invisible will make both player and dragon invisible but the dragon won't attack until visible.

I would like to see more high level players using pets. Pets AI would get most players killed in Bloodmoor or around heroic dragons. Taming does not have anything awesome at level 100 besides being able to tame a drake.
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Re: Sprites & Tiles, Recolored & Modified

Postby Bugbo » Tue Oct 15, 2013 5:05 am

Black and white versions of the demon and slime, in order to make them tintable.
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Re: Sprites & Tiles, Recolored & Modified

Postby EmoMage » Wed Dec 04, 2013 2:03 am

i'm rockin egg's new mage for cryptwizard.

--mouth closes
--eyes blink
--staff moves
--lovin' it

egg's mage.png
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Re: Sprites & Tiles, Recolored & Modified

Postby Bugbo » Wed Sep 03, 2014 1:31 pm

Expanded battlements, from 3 and 4 directions.
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