Ideas Thread 2018

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Re: Ideas Thread 2017 / 2018

Postby Onyxt » Tue Mar 13, 2018 10:21 pm

Add heroic and epic versions of defend the keep. Heroic gives 3 crystal coins and Epic gives a random enchanted weapon (able to be done once per account daily).

Add in a random artifact merchant to the crystal coin shop. Buyable once per week per account for 30 crystal coins.
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Re: Ideas Thread 2017 / 2018

Postby Mackey » Tue Mar 13, 2018 10:56 pm

Onyxt wrote:Add heroic and epic versions of defend the keep. Heroic gives 3 crystal coins and Epic gives a random enchanted weapon (able to be done once per account daily).

Add in a random artifact merchant to the crystal coin shop. Buyable once per week per account for 30 crystal coins.


Fuck yeah. Need some DTK for high level players.

Kinda related note, wonder what it would take to script mobs for CTF
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Re: Ideas Thread 2017 / 2018

Postby TheOneGuy » Wed Mar 14, 2018 2:32 am

Onyxt wrote:Add heroic and epic versions of defend the keep. Heroic gives 3 crystal coins and Epic gives a random enchanted weapon (able to be done once per account daily).

Add in a random artifact merchant to the crystal coin shop. Buyable once per week per account for 30 crystal coins.


Oh my god Yes!

I still think we need an endless defense map + leader boards for some healthy competition, but this is a great idea!
all i want is a test server for maped then ill be happy ...
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Re: Ideas Thread 2017 / 2018

Postby SanJorge » Wed Mar 14, 2018 3:37 am

Treasure hunt weekend for NG 20% more chance that map chests contain a item , on normal maps too.
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Re: Ideas Thread 2017 / 2018

Postby CumfartPrincess » Wed Mar 14, 2018 8:05 am

Please make private and local chats a bit more saturated. Lately I've been missing them in the waves of white text from combat or fishing because they're very muted tones. It would be great for them to stick out just as much as global, trade, or party. I even asked another player right before posting for their opinion on the matter and they replied "No, You're right, PMs are virtually invisible"

Anyone else have this issue? Opinions seemed split when I asked about it over global.
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Re: Ideas Thread 2017 / 2018

Postby kusofthevalley » Wed Mar 14, 2018 8:12 am

Hiya, that was me :)

Although I like the idea that "whispers" are quiet and difficult to hear, I've been away for so long that I often have questions I want to ask folk. Doing it on global seems out of place sometimes now that it's cross server so I tend to ask other players online whom I know by /msg. And then I frequently miss the reply... :knife:
Ugrog, EleganceBlade, Zelephereth, Polyphemus, Richard, LordHighgate, Quentin, Valley, ad infinitum
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Re: Ideas Thread 2017 / 2018

Postby Eclips » Wed Mar 14, 2018 11:07 am

Combat messages could be moved to the aux box. Or does that still do other things?
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Re: Ideas Thread 2017 / 2018

Postby LaughingCoyote » Wed Mar 14, 2018 4:22 pm

Enchantment transfer recipe:
Requires GM Weaponsmithing and GM Enchanting

Deconstruct enchanted weapon --> Essence of [Spell]. Eg Decontruct a Hatchet VOG to get a Essence of VOG.

To apply an enchantment to a weapon:
1 Mythical Material + X Essence of [Spell] with enchanting wand = Rune of [Spell]

Where X depends on the spell enchant:

VF: 1
AM : 1
XMP : 2
VAM : 3
OG4 : 3
IVPY : 3
KXQ : 4
IMJ : 4
VOG : 4
AEP : 5
XJ : 5
IJO : 5

Use smith hammer with Rune of [Spell] and weapon + 5/6/7 in your inventory, blam! Blackrock hatchet of VAM.

Obviously Xs can be tweaked, but requiring multiple enchanted weps to decon and mythical material limits the amount of custom enchanted weapons in the game.

P.S. Idea stolen/inspired by Sephiroth/Onyxt suggestion.
P.P.S. As compensation for being able to transfer IMJ to weps, Soulstealer should be VIMJ instead of IMJ.
Last edited by LaughingCoyote on Fri Mar 16, 2018 8:23 am, edited 1 time in total.
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Re: Ideas Thread 2017 / 2018

Postby TheOneGuy » Wed Mar 14, 2018 11:29 pm

Add an upvote / downvote or agree / disagree function to the forums.

I.e. I agree with L.C. / Sephy
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Re: Ideas Thread 2017 / 2018

Postby Keighn » Thu Mar 15, 2018 5:15 am

A RUNE of XXX spell sounds cool enough. But maybe that's just the diablo in me.
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Re: Ideas Thread 2017 / 2018

Postby CinisterD » Thu Mar 15, 2018 6:10 am

LaughingCoyote wrote:Enchantment transfer recipe:
Requires GM Weaponsmithing and GM Enchanting

Deconstruct enchanted weapon --> Essence of [Spell]. Eg Decontruct a Hatchet VOG to get a Rune of VOG.

To apply an enchantment to a weapon:
1 Mythical Material + X Essence of [Spell] with enchanting wand = Rune of [Spell]

Where X depends on the spell enchant:

VF: 1
AM : 1
XMP : 2
VAM : 3
OG4 : 3
IVPY : 3
KXQ : 4
IMJ : 4
VOG : 4
AEP : 5
XJ : 5
IJO : 5

Use smith hammer with Rune of [Spell] and weapon + 5/6/7 in your inventory, blam! Blackrock hatchet of VAM.

Obviously Xs can be tweaked, but requiring multiple enchanted weps to decon and mythical material limits the amount of custom enchanted weapons in the game.

P.S. Idea stolen/inspired by Sephiroth/Onyxt suggestion.
P.P.S. As compensation for being able to transfer IMJ to weps, Soulstealer should be VIMJ instead of IMJ.


I think there's some solid ideas in here.
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Re: Ideas Thread 2017 / 2018

Postby CinisterD » Thu Mar 15, 2018 6:12 am

Extells Tower TP Pass.

50 Addy coins - Unlimited TP uses in Extells tower.

I'll pay happily for a unlimited use pass, rather than spend one coin at a time.
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Re: Ideas Thread 2017 / 2018

Postby Eclips » Thu Mar 15, 2018 9:55 am

Search and rescue daily quests. Randomly spawns npc and boss in a random location in a dungeon.
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Re: Ideas Thread 2017 / 2018

Postby Keighn » Fri Mar 16, 2018 4:16 am

Ah and remember the Bakyre secret room of Teleports. AH.... memories. For coins they ain't bad but they shouldn't be cheap either.
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Re: Ideas Thread 2017 / 2018

Postby Eclips » Fri Mar 16, 2018 7:40 am

Let tints enhance enchants on weapons.
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Re: Ideas Thread 2017 / 2018

Postby TheOneGuy » Sat Mar 17, 2018 9:23 am

we need more items that you can really make character builds around!!!

I still want to see artifact sets give bonuses i.e.

Full frenzy gives +25% damage
Full shard crystal gives +25% damage reduction
Full nightstalker give +25% dodge
ect ...

as well I would love if every creature type could drop essence that could be crafted into set artifacts like:

goblins set could give you stealth upon taking damage while below 50% hp
orcs set could give you + 15% hp or bonus rage generation
snake set? poison on hit!
hydra gives x3 poison damage?
dragons gives a chance to cast VF and casts VM at 25% hp
gremlin steals random food :p
vampires give XMP on hit?
all i want is a test server for maped then ill be happy ...
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Re: Ideas Thread 2017 / 2018

Postby EmoMage » Sat Mar 17, 2018 1:00 pm

TheOneGuy wrote:hydra gives x3 poison damage?


15% less damage from lightning.
eggmceye wrote:
ParadoxOfChoice wrote:Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass
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Re: Ideas Thread 2017 / 2018

Postby Assailant » Sun Mar 18, 2018 9:28 am

It could already be in and I just have volume too low but a Warhorn sound whenever happy hour is activated would be cool.
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Re: Ideas Thread 2017 / 2018

Postby LordMortiferus » Mon Mar 19, 2018 2:28 am

A very low random chance that monsters advance through double doors/endless darkness. I understand player (ab)use this particular AI behaviour as a tactical advantage. I hope a very low chance for mobs to behave unexpected might not be frustrating but actually increase the thrill for the players.
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Re: Ideas Thread 2017 / 2018

Postby Keighn » Mon Mar 19, 2018 4:35 am

Frenzy gear should piss you off more and increase rage or lower rage restrictions on specials.
5% less rage req per piece worn.

Full set increases rage output by oh 10-25% per hit. (Can be coupled with race and runed weapons).
ZUPS!!!!
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