NG - HP?

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EmoMage
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NG - HP?

Post by EmoMage »

HP doesn't seem to go up with dex or intel on NG. Just str only. can we change that?
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass
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Re: NG - HP?

Post by Bugbo »

And mana only goes up with INT, and that's on all servers.
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Re: NG - HP?

Post by EmoMage »

as completely irrelevant at that is... thanks?

HP goes up when you level at the intel shrine or the dex shrine, it just goes up more/faster when you level str. On NG, HP doesn't go up with Dex or Intel, just Str. I was hoping we could get that changed.


...piss on mana. LAUGHING OUT LOUD LIKE A MORON.
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass
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Re: NG - HP?

Post by Keighn »

What's your hp on your rogue now? I might do a solid dex check for fun.
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Re: NG - HP?

Post by EmoMage »

50 with 25 str. had almost 300 dex, still only 50 hp. I had to train str up a little to be able to fight things.
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass
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Re: NG - HP?

Post by EmoMage »

is this going to be given a look at? I would appreciate it.
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass
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Re: NG - HP?

Post by eggmceye »

I suppose hp could go up slightly with other stats on ng ... since it goes up with levels on reg/pd
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Re: NG - HP?

Post by Keighn »

Does anyone think it is too much for 500% skill for humans and 400% for non-humans? I really think the mix and matching on this server is what makes it shine. I've made some weird alts then trimskilled to tried again. It is nice to see more people come to the server now. Boss rate is a bit low maybe it should be on par with alpha since there are no actual xp on this server.
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Re: NG - HP?

Post by eggmceye »

it's 400 human, 300 nonhuman though

edit: put the boss rate up to 1/20 (reg/pd is 1/40)
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Re: NG - HP?

Post by Keighn »

I was unaware it was 1/20. Perhaps I haven't been grinding enough on NG.

Time to mage on some mob.
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Re: NG - HP?

Post by EmoMage »

Thank you for the HP, and it's (practically) x2 bosses? 1/40 to 1/20??
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass
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Re: NG - HP?

Post by eggmceye »

I only just changed the boss rate and haven't done anything about hp yet
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Re: NG - HP?

Post by eggmceye »

how does this sound
ng HP=str+int/3+dex/3
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Re: NG - HP?

Post by Keighn »

Sounds good to me. It is refreshing to see at times up to 3-6 people on NG.
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Re: NG - HP?

Post by EmoMage »

egg, does that mean 1 hp for every 1 str and 1 hp for every 3 dex or every 3 int?

that sounds fine. :D better than what I have now.
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass
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Re: NG - HP?

Post by eggmceye »

indeed that is how it works

and this is live now
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Re: NG - HP?

Post by Keighn »

We still need to get a 5man party going.
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Re: NG - HP?

Post by EmoMage »

200 intel, 25 str, 25 dex. still only 50 HP. does the server need to be reset or do I need to run the patch?
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass
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EmoMage
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Re: NG - HP?

Post by EmoMage »

This still isn't working Egg.

almost 600 intel, 50 str, 25 dex. only 100 HP. (str x2)
eggmceye wrote:
ParadoxOfChoice wrote: Zombie using bow/sling probably shouldn't give disease.

the zombies are pulling the arrows out of their ass
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