Search found 187 matches
- Sun Mar 18, 2018 1:15 am
- Forum: EUO Development
- Topic: Engaging the player base (Bartle taxonomy)
- Replies: 3
- Views: 5868
Engaging the player base (Bartle taxonomy)
First off, this thread is not a dig at EUO. I love this game, but it does not actively engage all player types. This game has all the content you could dream of for explorers and socializes! However, you need all of the player type to make a community really thrive. Off the top of my head Achievers ...
- Sat Mar 17, 2018 9:23 am
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2018
- Replies: 484
- Views: 268476
Re: Ideas Thread 2017 / 2018
we need more items that you can really make character builds around!!! I still want to see artifact sets give bonuses i.e. Full frenzy gives +25% damage Full shard crystal gives +25% damage reduction Full nightstalker give +25% dodge ect ... as well I would love if every creature type could drop ess...
- Wed Mar 14, 2018 11:29 pm
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2018
- Replies: 484
- Views: 268476
Re: Ideas Thread 2017 / 2018
Add an upvote / downvote or agree / disagree function to the forums.
I.e. I agree with L.C. / Sephy
I.e. I agree with L.C. / Sephy
- Wed Mar 14, 2018 2:32 am
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2018
- Replies: 484
- Views: 268476
Re: Ideas Thread 2017 / 2018
Add heroic and epic versions of defend the keep. Heroic gives 3 crystal coins and Epic gives a random enchanted weapon (able to be done once per account daily). Add in a random artifact merchant to the crystal coin shop. Buyable once per week per account for 30 crystal coins. Oh my god Yes! I still...
- Wed Mar 14, 2018 2:17 am
- Forum: EUO Development
- Topic: non human multiclassing & class cap proposal
- Replies: 28
- Views: 21272
Re: non human multiclassing & class cap proposal
Could kill a few birds with one stone by allowing remort with +75% class cap at level 500 for all races. (And possibly retain xp in excess of level 500 upon remort) YES!! And no ... lvl 500 on reg would be way to restrictive to newer players. I have played off an on for a ton of years and I'm 400is...
- Tue Feb 06, 2018 2:44 am
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2018
- Replies: 484
- Views: 268476
Re: Ideas Thread 2017 / 2018
Needs moar endgame. This^ And end game that matters. If I don't have a chance to get an artifact, I won't play it. I still think skullthorpes keep should be reworked: *Make it an instance *add a 2x2 big bad zombie to the final wave that drops items (can be artifact) *make the waves repeat endlessly...
- Wed Jan 24, 2018 12:52 am
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2018
- Replies: 484
- Views: 268476
Re: Ideas Thread 2017 / 2018
More item materials that matter!
Bone increased up. What if we added tints that gave crit chance, dodge, or damage reduction?
Bone increased up. What if we added tints that gave crit chance, dodge, or damage reduction?
- Fri Jan 19, 2018 6:25 am
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2018
- Replies: 484
- Views: 268476
Re: Ideas Thread 2017 / 2018
Dwarves' Return The dwarves' last refuge, Kurzmord'ar, the Dwarven Capital, was overrun by nasties and the dwarves were driven away for some time. However have been returning to new sosaria in dribs and drabs and it is rumoured they are planning a reclamation expedition. This leaves open a good opp...
- Fri Jan 19, 2018 6:18 am
- Forum: EUO Development
- Topic: Lets talk about class identity!
- Replies: 39
- Views: 25275
Re: Lets talk about class identity!
A shadow priest sounds awesome! The 2 ways i can see to do it off the top of my head. 1 Add a priest specific resource that builds up as you heal and discharges in your shadow state! You whould enter a shadow form that changes your heal abilities to damaging abilities 2 targeting enemies with heal o...
- Fri Jan 19, 2018 6:06 am
- Forum: EUO Development
- Topic: Lets talk about class identity!
- Replies: 39
- Views: 25275
Re: Lets talk about class identity!
I love bone armour because it adds a class specific buff into the items. If every class got a special Armour type that gave specific buffs it would be amazing! rouges = Dodge chance & BS damage Priest = damage reflect? warriors = weapon damage and damage reductions monk = attack speed mage = bon...
- Thu Jan 11, 2018 4:35 am
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2018
- Replies: 484
- Views: 268476
Re: Ideas Thread 2017 / 2018
Will we ever be able to spend these radio active cookies?
- Sat Dec 09, 2017 1:30 pm
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2017
- Replies: 144
- Views: 71833
Re: Ideas Thread 2017
On my list of things that would bring me back to Euo in substantial way: Endless defense: Waves of monsters that gain Damage, HP, and better loot pools each wave or each set of waves. Plus a score board to brag about the high score Some sort of village simulator thing: Kinda like dwarf fortress or t...
- Mon May 08, 2017 11:38 am
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2017
- Replies: 144
- Views: 71833
Re: Ideas Thread 2017
I love the Idea of NG characters on Reg. I always thougth it would be awesome to have a NG or PD characters on Reg
- Mon May 01, 2017 4:46 am
- Forum: Old Ideas Threads
- Topic: Ideas Thread 2017
- Replies: 144
- Views: 71833
Re: Ideas Thread 2017
Maybe this should be its own thread, but I love this game I would like to see more people active again. I think we should brainstorm content that keeps people active. In breath of fire 4 there was this fairy village that you save from an attack then you spend time, gold, and money improving the vill...
- Thu Sep 29, 2016 1:11 am
- Forum: EUO Development
- Topic: Fighters need a quality of life change
- Replies: 11
- Views: 11994
Re: Fighters need a quality of life change
You are right But in most games a small buff or a change in how the damage is dealt goes along with QOL updates. Like for instance if charge locked on so it was more useful and it gave you a buff that made you cc immune or resist 15% or damage for 5 seconds that would be both a QOL and buff
- Wed Sep 28, 2016 10:21 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2016
- Replies: 301
- Views: 205463
Re: Ideas thread 2016
Make it so necros are limited to 2 Bone rain at a time. they will still be really strong but with much less lag
- Wed Sep 28, 2016 10:15 am
- Forum: EUO Development
- Topic: RFC - artifacts
- Replies: 91
- Views: 97984
Re: RFC - artifacts
Old artifacts should scale with level! Also set bonus for old gear (SC full set -25% damage taken + 25% damage dealt) New artifact sets and artifacts that alter game play like: Shield of Serpent Isle - Buckler + 3 def - x3 cooldown time for caster, -25% damage taken, Regenerate. Lord Byron's Blessin...
- Wed Sep 28, 2016 9:38 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2016
- Replies: 301
- Views: 205463
Re: Ideas thread 2016
I kinda wish i had a time machine so that I could beg egg not to take off the level cap. I thought it would be awesome if you could make a "legacy" character! that is a character that imposes a 160 level cap on them selves in order to get boosts like: Improved drops (shadows can drop max a...
- Wed Sep 28, 2016 9:19 am
- Forum: EUO Development
- Topic: Fighters need a quality of life change
- Replies: 11
- Views: 11994
Fighters need a quality of life change
The fighter archtype: Great at fighting single large bosses! (because of cleave only, but the game does not consistently spawn large bosses you can cleave and the BQ and gazer are immune.... so this is almost useless ) High survive ability! (but most of the survive comes from mani .... a priest spe...
- Wed Jan 27, 2016 10:57 am
- Forum: Old Ideas Threads
- Topic: Ideas thread 2016
- Replies: 301
- Views: 205463
Re: Ideas thread 2016
roach races is amazing I was going to suggest raising hell spawn for the races xD. My thoughts to fix the ever declining Social eco system of EUO (only people that REALLY stay around are Gm's or LOVE to grind) more "high" level activities. for the 1-150 group non-grinding player engagement...